Survival is a game mode in Grand Theft Auto Online. They are first unlocked at level 15 when
Ron notifies the player about them. The player must participate in the Industrial Plant survival as a tutorial event in order to continue online progress.
Survivals are marked as a blue shield (with a cross in the middle) on the map, and up to four players can play a single Survival match.
Details
Between 1 and 4 players must defend their location against waves of attacking NPCs. Each wave escalates in difficulty (NPC armament and behaviour).
If a player dies, they must spectate the other players who are alive and will respawn at the start of the next wave. If all the players die in one round before reaching the end of wave 10, the Survival event ends and players are paid
proportionately depending on the wave reached. If players complete all 10 waves, they will receive $30,000 each and an Unnatural Selection achievement/trophy.
Each survival map is restricted by invisible "out-of-bounds" zones both horizontally and vertically so
what may appear to be a good fighting position could result in a disqualification from that wave.
All NPC enemies do not spawn immediately at the start of the round, they are scripted to spawn into the map at a defined rate which means when players are spread throughout the survival map zone, NPCs can spawn virtually right next to players. As a result of the scripted spawn rate, each survival event takes 25-30 minutes in total.
Waves
There are 10
waves of attack in each Survival job. A bar graph appears in the lower right of the HUD showing the progression through the current wave. Players will be notified when there is only one NPC left to kill so that they can take this opportunity to break cover and collect pickups if required.
Surviving each wave gives players 20 seconds to gather any pickups and prepare for the next wave and allows any killed players to
respawn into the job and regroup with their team-mates. NPCs do sometimes drop small amounts of cash which can also be picked up by the players.
Depending on the wave, different weapons will spawn in specific spots. Health packs and body armor are available from the start, and reappear in the same spawn locations at the
start of every wave. The NPC enemies will also be equipped with stronger weapons through the wave progression and these can be looted by players as the enemies are killed.
A new time-based payout system has been added for the Survivals added with the Survival Series Week, which gives a higher payout than original Survival maps, as well as the reward for successful completion of wave
10, which is now much higher, at approximately $50,000. These maps also have an option to enable endless waves; enemy strength increases and juggernauts start spawning. On the Nuclear Silo Survival, juggernauts spawn during the first ten waves as well, as the enemies cannot use helicopters on this map.
If playing on endless waves, armour pickups will be permanently removed on wave
11, enemy combat ability will increase on wave 12, the number of enemies will increase on wave 13, enemy health and armour will be increased on wave 14, and health pickups will be permanently removed on wave 15. Starting from wave 16, each wave will increase one of the aspects; enemy combat ability, their health and armour, or the enemy count.
Wave by Wave - Original Survivals
Wave number Weapon Spawns Enemy Vehicles Approx NPC numbers
4 players
Approx NPC numbers
1 player
1
| Combat Pistol Micro SMG
|
| 24
| 18
|
2
| SMG
|
| 36
| 21
|
3
| AK-47
| 2 vehicles
| 40
| 22
|
4
| RPG Tear Gas Assault Shotgun
| 1 Buzzard Helicopter
| 34
| 25
|
5
| Advanced Rifle
| 3 vehicle arrivals
| 38
| 29
|
6
| Heavy Sniper
| 4 vehicle arrivals
| 34
| 22
|
7
|
| 2 Buzzard Helicopters
| 36
| 20
|
8
|
| 5 vehicle arrivals
| 38
|
|
9
| Grenade Launcher
|
| 45
|
|
10
| Minigun
| 3 Buzzard Helicopters
| 40
|
|
List of Survivals
- Boneyard
- Del Perro Pier Survival (added with the Beach Bum Update)
- Industrial Plant
- Legion Square Survival (added with the "I'm Not a Hipster" Update)
- Maze Bank Survival (added with the Business Update)
- Processed
- Railyard Survival
- Sandy Survival
- Sawmill Plant Survival
Added during the Survival Series Week event (September 26, 2019):
- Farmhouse Survival
- Forest Survival
- Grove Street Survival
- Meth Lab
Survival
- Nuclear Silo Survival
- Stab City Survival
- Zancudo Survival
Added during the
Halloween Surprise 2019 event (October 31, 2019):
- Project 4808A: Terminal
- Project 4808B: Ranch
- Project 4808C: Grapeseed
- Project 4808D: Desert
- Project 4808E: Arena
- Project 4808F: Pillbox
- Project 4808G: Zancudo
These seven maps were removed from the game on November 14, 2019, but are temporarily added back periodically, usually during Halloween events.
Added during the Survivals Week
event (July 8, 2021):
- Glass Heroes Survival
- Kortz Survival
- Maibatsu Motors Survival
- Quarry Survival
- Scrapyard Survival
- Underpass Survival
- Vespucci Canals Survival
Gallery
Boneyard.
Del Perro Pier Survival.
Processed.
Sandy Survival.
Industrial Plant.
Railyard Survival.
Maze Bank Survival.
Legion Square Survival.
Sawmill Plant Survival.
Farmhouse Survival.
Forest Survival.
Grove Street Survival.
Meth Lab Survival.
Nuclear Silo Survival.
Stab City Survival.
Zancudo Survival.
Glass Heroes Survival.
Kortz Survival.
Maibatsu Motors Survival.
Quarry Survival.
Scrapyard Survival.
Underpass Survival.
Vespucci Canals Survival.
"Last enemy" notice.
Wave complete.
Accessible vehicles (before patch).
30-second out-of-bounds warning.
Out-of-bounds failure.
Red Skull T-shirt unlocked after surviving all 10 waves of enemies.
Video
Grand Theft Auto Online Survival (ballsing it up)
Trivia
- If the player picks up any weapon that they have not unlocked
yet, they will be able to keep the weapon until they exit the current session.
- Vehicles cannot be used in most survivals, excluding Del Perro Pier and Legion Square, in which they can be used to provide cover to players. They have since been patched, with vehicles being completely despawned and incoming vehicles in the relative waves being inaccessible to players.
- Miniguns used to spawn with the maximum ammo capacity, but since the Title Update 1.14, they have around 500 bullets
in them.
- The agents showing up in black Emperors in the Project survivals are a reference to the Men in Black film and their vehicle from the first movie, the 1987 Ford LTD Crown Victoriaa.
Navigation
Navigation
|
v • d • e Survivals in Grand Theft Auto Online|
| Survivals
| Boneyard | Del Perro Pier Survival | Farmhouse Survival |
Forest Survival | Glass Heroes Survival | Grove Street Survival |
Industrial Plant | Kortz Survival | Legion Square Survival |
Maibatsu Motors Survival | Maze Bank Survival | Meth Lab Survival |
Nuclear Silo Survival | Processed | Quarry Survival | Railyard Survival | Sandy Survival | Sawmill Plant Survival | Scrapyard Survival | Stab City
Survival | Underpass Survival | Vespucci Canals Survival | Zancudo Survival
|
| Alien Survivals
| Project 4808A: Terminal | Project 4808B: Ranch | Project 4808C: Grapeseed |
Project 4808D: Desert | Project 4808E: Arena | Project 4808F: Pillbox |
Project 4808G: Zancudo
|
| Jobs in GTA Online | Survival (Category) DLC content Survivals The Cayo Perico Heist | Halloween Surprise | The Diamond Casino & Resort | "I'm Not a Hipster" Update |
Business Update | Beach Bum Content Update
|
v • d • e Missions in Grand Theft
Auto Online|
| Introduction
| Introduction | Mall or Nothing | Learning the Ropes
|
| Lamar Davis
|
Ballas to the Wall | San Andreas Seoul | Ticket to Elysium |
Going Down the GOH | Caught Napping | Lost MC RIP | No Smoking
|
| Lowriders
| Community Outreach | Slow and Low | It's a G Thing |
Funeral Party | Lowrider Envy | Point and Shoot |
Desperate Times Call For... | Peace Offerings
|
|
| Gerald
|
Pier Pressure | Death Metal | Deal Breaker | Flood
in the LS River | Meth'd Up | No Hay Bronca | Hit 'Em Up | Gassed Up |
Violent Duct | Hard Labor | War and Pieces | Chumash and Grab |
Dish the Dirt
|
| Last Play
| Bad Companies | Deal With It | End Product |
Go Figure | Make Ends Meat
|
|
| Simeon Yetarian
|
Where Credit's Due | Rockford Roll | Rich Men in Richman | Chasers |
It Takes a Thief | Gentry Does It | All in the Game | El Burro Heists |
Blow Up | GTA Today | Chasers II | Blow Up II | ATV
Steal† | Blow Up III
|
| Premium Deluxe Repo Work
| Blow Up IV | Burn Rate | Do You Even Lift? |
GTA Today II | RV Nearly There? | Sasquashed |
Simeonomics | Under the Hammer
|
|
| Ron Jakowski
| TP Industries | Romance Isn't Dead | Fuelling the Flames |
Turbine Carbine | Daemon Run | Base Invaders | Crank Up the Volume |
A Boat in the Bay† | Landing Gear | Wet Workers
|
| Trevor Philips
| Lost My Mind | Crystal Clear Out | Chop Chop | Out of Harmony |
Satellite Communications | Method in the Madness | Chopper Tail |
Diamonds are for Trevor
|
| Lester Crest
| Denial of Service | Master Data | Cops Capacity | Crime
Scenester | Landing Strip | A Titan of a Job | Last Chopper Outta LS | High Priority
Case | Quarry Quarry | By Land, Sea and Air | Teaser Trailer | Four Trailers |
Bust Out | Sinking Feeling | The Parking Garage | Hack and Dash |
On Maneuvers | American Exports | Chemical Extraction† | Docks to Stock |
Stocks and Scares | Docks to Stock II†
|
| Martin Madrazo
|
On the List | Artificial Scarcity | Handle with Care |
Time to Get Away | Pickup Sticks† | Out of Court Settlement | Death
From Above | Check Out Time | Water the Vineyard | Grab Your Ballas | Stick Up the
Stickup Crew | The Los Santos Connection | Effin' Lazers | Editor and Thief |
Mixed Up With Coke | Dry Docking | Cleaning the Cat House | Extradition |
Holed Up - Burton | Show Me the Monet | Judging the Jury | Defender |
Rooftop Rumble | Trash Talk
|
| Dispatch Services
| I | II | III | IV |
V | VI
|
|
| Versus
|
Airport Parking | Crooked Cop | Escape From LS | Hippy Hunting |
Into the Wild | Island Getaway | Roadgame | Truck Off |
Underhand Contraband | Weed Killer | Welcoming Party
|
| Acquire Targets
| I | II | III
|
| Air Force Zero
| I | II | III | IV | V
|
| G-Rating
|
Cold
| I | II | III | IV | V
|
| Hot
| I | II | III | IV | V
|
|
| Top Fun
| I | II | III
|
|
| Other
| Close Action | Coasting | Coveted | Crystal Clear Out II |
Crystal Clear Out III | Dirt Road | Factory Closure | Potshot |
Truck Together
|
| Heists
|
Fleeca Job
|
Setups
| Scope Out | Kuruma
|
| Finale
| The Fleeca Job
|
|
| Prison Break
|
Setups
| Plane | Bus | Station |
Wet Work
|
| Finale
| The Prison Break
|
|
| Humane Raid
|
Setups
| Key Codes | Insurgents | EMP |
Valkyrie | Deliver EMP
|
| Finale
| The Humane Labs Raid
|
|
| Series A
|
Setups
| Coke | Trash Truck | Bikers |
Weed | Steal Meth
|
| Finale
| Series A Funding
|
|
| Pacific Standard
|
Setups
| Vans | Signal | Hack |
Convoy | Bikes
|
| Finale
| The Pacific Standard Job
|
|
|
| SecuroServ
(Special Vehicle Work)
| Escape Escort | Breakdown Recovery | Cleanup Op | Asset
Seizure | Firewall Protection | Coast Guard Duty | End of Transmission |
Arms Embargo
|
| Agent 14
(Mobile Operations)
| Severe Weather Patterns | Half-track Bully | Exit Strategy |
Offshore Assets | Cover Blown | Mole Hunt | Data Breach |
Work Dispute
|
| The Doomsday Heist
|
Act 1: The Data Breaches
|
Preps
| Paramedic Equipment | Deluxos | Akula
|
| Setups
| Dead Courier | Signal Intercepts | Server Farm
|
| Finale
| The Data Breaches
|
|
| Act 2: The Bogdan Problem
|
Preps
| Keycards | ULP Intel | Riot Control Van |
Strombergs | Torpedo ECU
|
| Setups
| Avenger | Rescue ULP | Salvage Hard Drives |
Submarine Recon
|
| Finale
| The Bogdan Problem
|
|
| Act 3: The Doomsday Scenario
|
Preps
| Marked Cash | Recon | Chernobog |
Flight Path | Test Site Intel | Onboard Computer
|
| Setups
| Rescue Agent 14 | Escort ULP | Barrage |
Khanjali | Air Defenses
|
| Finale
| The Doomsday Scenario
|
|
|
| Freemode Events
| Air Checkpoints | Checkpoints | Criminal Damage | Dead
Drop† | Freemode Challenges | Hold the Wheel | Hot Property |
Hunt the Beast | Kill List | Kill List Competitive† | King of
the Castle | Moving Target† | Penned In | Time Trials
|
| Organization Work
|
Airfreight | Amphibious Assault | Asset Recovery |
Executive Deathmatch | Executive Search | Fortified | Fully
Loaded | Haulage | Headhunter | Hostile Takeover |
Piracy Prevention | Plowed | Ramped Up | Sightseer |
Stockpiling | Transporter | Velocity
|
| Organization Challenges
| Auto Buyout | Cashing Out | Courier Service |
Due Diligence | Market Manipulation | Most Wanted |
Point to Point | Salvage
|
|
| Clubhouse Contracts
| By the Pound | Cracked | Fragile Goods | Guns for Hire |
Gunrunning | Jailbreak | Nine Tenths of the Law |
Outrider | P.O.W. | Torched | Weapon of Choice |
Hit the Roof | Life and Deathbikes
|
| Motorcycle Club Work
|
Caged In | Deathmatch | Joust |
Stand Your Ground
|
| Motorcycle Club Challenges
| Caged In | Criminal Mischief | On The
Run | Race To Point | Rippin' It Up |
Search and Destroy | Wheelie Rider
|
|
| Paige Harris (Client Jobs)
| Robbery in Progress | Data Sweep | Targeted Data |
Diamond Shopping | Collector's Pieces | Deal Breaker
|
|
| Photo Clue | Three Clues | Treasure Chest |
Headshot Challenge | Bounty Target
|
| The Diamond Casino & Resort
|
Casino Missions
| Loose Cheng | House Keeping | Strong Arm Tactics |
Play to Win | Bad Beat | Cashing Out
|
| Casino Work
| Bargaining Chips | Best Laid Plans | Damage Control |
Department of Defense | Fake News | High Rollin' | Judgment
Call | Lost in Transit | One Armed Bandits | Recovery Time | Safe
Bet | Severance | Tour de Force | Under the Influence |
Undisclosed Cargo | When the Chips are Down
|
|
| The Diamond Casino Heist
|
Setup
| Equipment | Casino Scoping
|
| Heist Preps
|
General Heist Prep
| Vault Contents | Unmarked Weapons | Getaway Vehicles |
Hacking Device | Vault Keycards | Guard Patrol Routes |
Duggan Shipments | Security Intel | Power Drills |
Security Pass | Masks
|
| Silent & Sneaky Heist Prep
| Nano Drones | Vault Lasers | EMP Device |
Infiltration Suits
|
| The Big Con Heist Prep
| Gruppe Sechs Gear Part 1 | Gruppe Sechs Gear Part 2 | Bugstar Gear Part 1 | Bugstar Gear Part 2 | Maintenance Gear Part 1 |
Maintenance Gear Part 2 | Yung Ancestor: Dead Weight | Yung Ancestor: After Party |
Heist Prep: Vault Drills | Heist Prep: Firefighter Gear | Heist Prep: NOOSE Gear
|
| Aggressive Heist Prep
| Heist Prep: Thermal Charges | Heist Prep: Vault Explosives | Heist Prep: Reinforced
Armor | Heist Prep: Tunnel Boring Machine
|
|
| Finale
| Silent & Sneaky | The Big Con | Aggressive
|
|
| A Superyacht Life
| Overboard | Salvage | All
Hands | Icebreaker | Bon Voyage |
D-Day
|
| The Cayo Perico Heist
|
Heist Preps
|
Intel
| Gather Intel
|
| Approach Vehicles
| Kosatka | Alkonost (Pilot) |
Velum | Stealth helicopter (Pilot) |
Patrol Boat | Longfin
|
| Equipment
| Demolition Charges | Safe Code | Plasma
Cutter | Fingerprint Cloner | Cutting Torch
|
| Weapon Loadout
| Unmarked Weapons
|
| Disruption
| Disrupt Weapons | Disrupt Armor |
Disrupt Air Support
|
|
| Finale
| The Cayo Perico Heist
|
|
| Robbery Contracts
|
Setup
| Impounded Car
|
| The Bank Contract
| Thermal Charges | Signal Jammers |
The Robberies
|
| The Data Contract
| Safehouse Location | Defenses | The
Robbery
|
| The Superdollar Deal
| Tracking Device | Virus Software |
The Robbery
|
| The Prison Contract
| Inside Man | Access Point | The
Hit
|
| The Agency Deal
| Entry Point | Security Pass | The Raid
|
| The E.C.U Job
| Train Inventory | Schedule | The Robbery
|
| The Lost Contract
| Lab Locations | Transport Method |
The Job
|
| The Union Depository Contract
| Elevator Key | Vault Code |
The Robbery
|
|
| VIP Contract
|
The Contract: Dr. Dre
|
On Course
|
| Setup
| Data Recovery
|
| Nightlife Leak
| The Nightclub | The Marina | Nightlife
Leak
|
| High Society Leak
| The Country Club | Guest List | High
Society Leak
|
| South Central Leak
| Davis | The Ballas | South Central Leak
|
| Studio Time | Don't Fuck With Dre
|
|
|
| Security Contracts
| Asset Protection | Gang Termination |
Rescue Operation | Liquidize Assets |
Recover Valuables | Vehicle Recovery
|
| Payphone Hits
| The Hitmen | The Popstar | The Tech
Entrepreneur | The Trolls | The Judge | The Dealers |
The CEO | The Cofounder
|
| Short Trips
| Seed Capital | Fire It Up | OG Kush
|
| Operation Paper Trail (Agent ULP)
| ULP - Intelligence | ULP - Counterintelligence | ULP - Extraction |
ULP - Asset Seizure | ULP - Operation Paper Trail | ULP - Cleanup
|
| Freemode Missions [?]
|
Random Events | Nightclub Management | DJ
Requests | Exotic Exports | Auto Shop Service | Custom Bike Shop Service |
Clubhouse Bar Resupply | Ammu-Nation Contract
|
| SecuroServ/MC
| Vehicle Cargo (Steal Missions | Sell Missions) |
Special Cargo (Steal Missions | Sell Missions |
Export Mixed Goods) | Air Freight Cargo (Steal Missions |
Sell Missions) | Bunker Supplies (Steal Missions |
Sell Missions | Research) | MC Business Supplies
(Steal Missions | Sell Missions) | Nightclub Goods
(Steal Missions | Sell Missions)
|
|
| Missions in GTA Online (Category) | Missions |
Beta Missions Missions marked with " † " were removed from later updates. DLC Content Missions The Criminal Enterprises | The Contract | Los Santos Tuners | The Cayo Perico Heist |
Los Santos Summer Special | The Diamond Casino Heist |
The Diamond Casino & Resort | Arena War | After Hours |
Southern San Andreas Super Sport Series | The Doomsday Heist |
Smuggler's Run | Gunrunning | Cunning
Stunts: Special Vehicle Circuit | Import/Export | Bikers | Cunning Stunts |
Further Adventures in Finance and Felony | Lowriders: Custom Classics |
Be My Valentine | January 2016 Update | Festive Surprise 2015 |
Executives and Other Criminals | Halloween Surprise | Lowriders |
Freemode Events Update | Heists Update | Flight School Jobs | San Andreas Flight School Update |
Independence Day Special | High Life Update
|
|
How many waves are in survival GTA Online?
There are 10 waves of attack in each Survival job. A bar graph appears in the lower right of the HUD showing the progression through the current wave. Players will be notified when there is only one NPC left to kill so that they can take this opportunity to break cover and collect pickups if required.
Is the ocean in GTA 5 endless?
Unlike Grand Theft Auto IV and Grand Theft Auto: San Andreas, exploration of the ocean is not infinite; if the player travels too far out of the map's limits, their boat or plane's engine(s) will shut down, causing the vehicle to fall into the water.
How do you unlock survivals?
Like GTA Online's heath stat upgrades, survival mode is hidden behind a rank level threshold. Players need to be at least rank 15 to access it.