The Order of the Stone is a group of legendary heroes who were the heroes of the land of Minecraft. They consisted of four (formerly five) members who represented the various classes in Minecraft.
Their biggest quest and achievement was slaying the mythical creature the Ender Dragon.
Members
The Order of the Stone had five original members:
- Soren the Architect (Leader)
- Gabriel the Warrior
- Magnus the Rogue (Determinately Deceased)
- Ellegaard the Redstone Engineer (Determinately Deceased)
- Ivor (Formerly)
Missions
Obtaining Ghast Tears
The Order's first official mission was to obtain ghast tears. According to Soren, the Order fought ghasts for hours before obtaining the tears as a reward.
Obtaining Prismarine Crystals
The Order's second mission was to obtain prismarine crystals. During this mission, they went deep underwater. It was revealed that they almost ran out of oxygen, Ellegaard had to use a spare bucket to use some extra breaths while underwater.
Crafting a Sea Lantern
The Order used the crystals obtained by their previous mission to craft a sea lantern.
Obtaining Packed Ice
The Order went to the ice spikes biome. It was very cold, and they almost froze. However, Magnus continiously fell over the ice, and the Order had a nice chuckle on this, which kept them warm.
Defeating the Ender Dragon
Before the truth was revealed, Soren states that they destroyed the Ender Crystals and once The Ender Dragon had fallen, Gabriel killed it with his sword.
In reality, Soren used the command block to destroy it.
Killed Victims
- The Ender Dragon
- Several hostile mobs
Trivia
- Minecraft's original name was "Minecraft: Order of the Stone", until Notch decided to just keep it as "Minecraft".[1]
- Ivor is the only member of The Order to appear after episode four.
Gallery
References
- ↑ The Word of Notch — Tumblr
Chapter 4 - Episode 4
updated Jan 15, 2016
Chapter 4 of Episode 4 of Minecraft: Story Mode features several decisions and chapter goals to complete. advertisement Get
ready for a long chapter full of story development and plot twists! Inside the wall is a maze. Start of by talking with anyone you like, but continue on the path to the right. After you pass the block waterfall, the group will be ambushed and you'll be forced to climb up the vines to get on top of the wall. This next part will take some time as you travel through the maze on top of the walls. Keep in mind that while you're trying to
get to Ivor's cottage, you'll end up on the left side at the end of the maze. Generally, the maze will take you west, then south, then north again, and finally west. You'll know you are on the right track as the following events happen in this order as you go through the maze: advertisement Now that the maze is over, pop open the chest and grab the Redstone Dust and
Slimeball. Take a look at the Redstone Machine and get ready for a pep talk for Olivia. With that done, craft a Redstone Block and a Sticky Piston. Place them on the Redstone Machine to get it working! At this moment, the rest of the gang appears, just in time to escape the Zombies and make it to Ivor's cottage. Inside Ivor's library, take the time to speak with everyone, or ignore them all and head straight for the room with the
fireplace. Look at the empty space near the fireplace to realize you need a lever. Head over to the crafting table to craft one. Place it into the spot and hit it to reveal a secret door. Soren will step on a tripwire and cause the door to shut, leaving you, Soren, and Reuben alone. In the secret room are five treasures of the Order of the Stone. Listen to Soren's tales as you grab each one to unlock the door. Once all five are taken,
a wall will rise revealing a Hopper with five numbered boxes. Place the five treasures in this order, starting with oldest treasure: In the next room, listen to Soren's tale of the battle of the Ender Dragon. This will directly relate to the puzzle in the room. Each button
corresponds to a different weapon. Reenact the fight by pressing the buttons according to which item was used in the fight. First press theArrow, then the TNT, then the Redstone, and finally the Sword. advertisement But that's not all. Head to the right side of the room and notice the blue glowing block. Climb this walk along the stone dragon. Hit the lever to open the final door
leading to the Enchanted Book. Now it's time for a lot of explaining. Turns out Soren and the Order didn't take down the Dragon. Instead, Soren used the Command Block to vanquish the dragon from existence. The Order agreed to lie about this to the world, and this was the reason for Ivor leaving. Ivor and the rest of the group will appear and argue some more before realizing that a Wither Storm destroying the world was the bigger
problem. Quick Checklist
Walkthrough
From here Ivor will take you to get your new weapon and new armor. Both of these will require key decisions.
Key Decision (SPOILERS):
- Craft Sword. - Your weapon for the rest of the game will be the Diamond Sword.
- Craft Axe. - Your weapon for the rest of the game will be the Diamond Axe.
- Craft Pickaxe. - Your weapon for the rest of the game will
be the Diamond Pickaxe.
- Craft Shovel. - Your weapon for the rest of the game will be the Diamond Shovel.
- Craft Hoe. - Your weapon for the rest of the game will be the Diamond Hoe.
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Place your newly crafted weapon and the Enchanted Book on the Anvil to create your enchanted weapon.
Key Decision (SPOILERS):
- I'll take new
armor! - You'll get to pick one of the new armor colors from Ivor.
- I'll keep Magnus'/Ellegaard's armor. - You'll keep the armor Magnus/Ellegaard gave you.
You're ready to go! Leave Ivor's cottage to start the next chapter!
Video of alternative choices:
Bad Choices: As is often the case of story based games, there are certain choices that result in less favorable result. Often these choices are tough and result in negatively affecting the relations the main character has with other NPCs. These choices are often amoral, selfish or ill in nature depending on the maturity of the game. Here is a video of bad choices:
Good Choices: As is often the case of story based games, there are certain choices that result in a more favorable result. Often these choices are tough and result in positively affecting the relationship the main character has with other NPCs. These choices are often moral, selfless and good in nature depending on the maturity of the game. Here is a video of good choices:
Up Next: Chapter 5 - Episode 4
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