Chapter 4: Colossal Wonders Show As we saw in chapter one, Henry was trying to escape from the workshop using some of the clues he found. Bendy and the Ink Machine Chapter 4 Walkthrough Rescue BorisHenry wakes up in a room on Level S. Enter the ArchivesTaking left to the Archives, the door will not open as the turnwheel is missing. Locate the Secret PassageInside there is a round room with Ink figures on the desk and a sign that says “he will set us free”. You’ll find a door with the sign “PRIVATE” with 5 lights above the exit. Enter the DarknessThe door is now open and Henry finds himself on a wooden bridge. Repair the BridgeGoing back in the corridor, new items will reveal in the room. Now you can activate the roller system to bring the bridge cart and to cross the bridge. Getting off the cart and opening a wooden door, Henry will experience another
illusion. Climbing up the
stairs, Henry arrives at a room with a few sofas and an old record player is playing background music. Objects in the room are a sofa,
chair, a few boxes and a big statue of Bendy. Climbing up the stairs, there is a round room with a table and tape recorder with the voice of Bertrum Piedmont. Pushing the lever in the room and taking the downstairs opens the door to a big warehouse near Storage 9 entrance. Power the Haunted HouseUnder the face of Alice Angel, there is a power box
with 4 switches labeled and one bigger unlabeled switch. Playing the strength test mini-game opens the door to the Research and Design room, but if done before opening the first door nothing will happen. In the
Research and Design room, Henry must distract the Butcher Gang enemies by throwing empty cans of Bacon Soup over them. The room on the left holds the switch to the door, which must be used in order to leave the room. In Attraction Storage, Henry will come across a deceased Striker and an amusement park ride. In Maintenance, Henry will encounter the Projectionist again, wandering through the inky section of the room. Henry must hit the power switch in the previously inaccessible section of the room. This time, Ink Bendy bursts into the room and engages in a fight with the Projectionist, ultimately winning by decapitating The Projectionist. Defeat BorisThe doors to the Haunted House will open, and upon entry, there will be the words “Turn Back” painted on the wall, and evil laughter playing in the background. Henry must climb into the cart to proceed. Upon doing so, Twisted Alice speaks to Henry “And now, the ride truly begins, Henry.”, remarking how nobody in the studio controls Joey Drew Studios and asking Henry what his real reasons are for coming back. Henry must dodge Brute Boris charge attacks, and collect blobs of ink that Brute Boris will drop when
resting briefly before the ink disappears. He must put them in the Ink Maker and produce a Gent Pipe to defend himself with. As Brute Boris dies, Twisted Alice will shout angrily at Henry and exclaim that he never dies. How do you beat Bendy and the Ink Machine chapter 4?To kill him, Henry must hit Brute Boris three times with the pipe. Dying will reset the number of hits, but it is possible for the materials in the Ink Maker to remain functional if Henry has not already used them.
How do you get the gear in Bendy chapter 4?In Chapter 4: Colossal Wonders, the gear is one of the objects that the Ink Maker can print. In the "Repair The Bridge" objective, the gear must be printed to fix the cart for Henry to across to the other side. Two can also be found in front of Henry at the very start, in Accounting & Finance.
How do I power the haunted house in Bendy?Bendy and the Ink Machine
After pulling all the levers, Henry will restore power to the Haunted House, allowing him to ride the railway ride.
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