I don't think there's a damage cap, but a straight dmg increase has diminished returns. Show imo Swords > Axes, due to range, like yourself I take it. imo the Dragonhunter swords from Bennet are better because they give +10% skill and deal only 10 dmg less than the slicer What do you prefer, One or Two-Handed weapons? - - - In my first full run I went One-Handed and was surprised to find One-Handers stop getting more powerful at 130 strength with the Orc Slayer at 130 power, when Two-Handers go all the way to 170 with 200 power, a significant boost! So in my second run I went Two-Handed and for the longest time I found Two-Handed to be really hard to use without getting hit a lot. I've gotten a lot better with them and now even against faster opponents (Field Raiders, Snappers, etc.) I rarely ever get hit. I was clearing Xardas' Old Tower and found a Master Sword and since my Dexterity had just broken 60 I could use it. Even though my critical hit chance was significantly lower I decided to try it out to compare the difference directly. I don't know if having the skill at Master level makes you faster but there wasn't as much of a difference as I thought there would be. On the other hand there was a difference. Even after having used Two-Handers for the entire game thus far I still sometimes went too fast and messed up my combo, cutting it short and frequently getting me hit. With One-Handers it's really easy to get it right. Ultimately I've concluded that One-Handers are better defensively since the time in-between actions is shorter so you can block, attack or move quicker than you would with a Two-Hander, and I find that I frequently get an extra hit. With Two-Handers there are really only two specific things I noticed that I like over One-Handers. 1: Ultimately your weapons will do quite a bit more per hit (assuming you're a very strength-focused character, if you aren't then I'd pass up Two-Handers). 2: Enemies tend to circle-strafe JUST outside One-Handed weapon range, meaning I get to score free hits on them when I'm using a Two-Hander. I do like both, but overall I think I prefer One-Handers. I prefer taking having to land a few more blows but being able to avoid hits more easily. EDIT: The Claw of Beliar makes the argument a little less pertinent but I still like to think about it. (Plus, end-tier Two-Handers are good enough that you may want to use them even with the Claw. Also mages can't use a melee Claw.) - - - I also noticed that when I fight enemies who use One-Handers that because they attack faster my blocks actually catch more of their attacks. When I fight a Two-Hander if I block once but they follow up the second attack just barely follows my block. Post edited April 14, 2015 by bushwhacker2k
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What does dexterity do in Gothic 2?In Gothic, raising Dexterity allows you to more accurately hit targets that are further away. In Gothic II Dexterity also contributes to damage. You can read the specifics of the damage system in this post. As for multiple opponents, when possible you should draw them away one at a time.
Are 2 handed weapons good in Valheim?While there are just nine two-handed weapons in Valheim, several of them are top-tier melee options in the game. Two-handed weapons may not provide the blocking potential of a shield, but they have the highest damage output in the game.
Where do you get dexterity in Gothic 2?Only Cassia in the thieves guild from Chapter 1 and Diego from Chapter 3 can teach Dexterity up to 200.
Are two handed weapons good in Bannerlord?One handed weapons (in the shops) are longer and cheaper. Even the damage difference isn't that big, but with the right perks you can reach a higher damage with one handed than two handed when not using shields.
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