What are some figurative language in The Most Dangerous Game?

In "The Most Dangerous Game," Rainsford falls overboard on a dark night and swims to supposed safety on Ship-Trap Island. What he doesn't understand is that he will spend the next week fighting for his life against Zaroff and his giant butler Ivan. Zaroff, an avid hunter, explains that Rainsford is the prey in the hunt, and Zaroff explains that indeed it is man who is the most "dangerous game." In order to tell the story well, Richard Connell employs many examples of figurative language.

Imagery

Imagery is the tool writers use to paint a picture with their writing. Imagery refers to anything that is received through the senses: sight, hearing, touch, taste and smell. Connell creates imagery in many places. He describes the hot night when Rainsford falls off the boat by writing: "... the dank tropical night that was palpable as it pressed its thick warm blackness in upon the yacht." This helps the reader feel as if he is there. Another example of imagery is the following: "The sensuous drowsiness of the night was on him. 'It's so dark,' he thought, 'that I could sleep without closing my eyes ...' " Imagery brings the reader closer to the story.

A comparison of two unlike things is known as a metaphor. Connell uses metaphors to create a comparison that says so much in just a few words. In the dark of night, when Rainsford was talking about falling asleep, he says,

"... the night would be my eyelids." He was saying that the night was so dark, it was as if his eyes were closed. He also describes falling in the water and watching the boat continue by saying, "The lights of the yacht became faint and ever-vanishing fireflies." This comparison shows how the lights were twinkling as he was bobbing in the water.

Personification

When an author gives human qualities and characteristics to inanimate objects, this is personification. Connell writes that "... a sharp hunger was picking at him." Picking at someone is a human quality, and therefore this is personification. Another great example is: "... the sea licked greedy lips in the shadows." The sea cannot lick its lips, as this is a human quality.

Symbols

A symbol is an object that represents something both literally and figuratively. In other words, it has come to mean something beyond itself. In this story, the bed is the most important symbol. At the end of the story, there is a standoff between Zaroff and Rainsford in Zaroff's bedroom. They were to fight to the death, and the very last line says, "He had never slept in a better bed, Rainsford decided." The bed symbolizes Rainsford's victory in the game, and his defeat of Zaroff.

The sea was as flat as a plate-glass window.

Through a screen of leaves almost as thick as tapestry, he watched.

The truth was as evident as the sun.

The muck sucked viciously at his foot as if it were a giant leech.

Like some huge prehistoric beaver, he began to dig.

Simile

The lights of the yacht became faint and ever-vanishing fireflies.

My whole life has been one prolonged hunt.

But, perhaps, the general was a devil -

The Cossack was the cat; he was the mouse.

"I am still a beast at bay."

Metaphor

There was a medieval magnificence about it.

About the hall were the mounted heads of many animals.

As they turned toward him, their eyes glittered greenly.

Rainsford had dug himself in in France, when a second's delay meant death.

Across a cove he could see the gloomy gray stone of the chateau.

Alliteration

But the wash from the speeding yacht slapped him in the face and the salt water in his open mouth made him gag and strangle.

For a seemingly endless time he fought the sea.

Sleep had given him new vigor; a sharp hunger was picking at him.

The sea licked greedy lips in the shadows.

Night found him leg-weary, with hands and face lashed by the branches.

An apprehensive night crawled slowly by like a wounded snake.

Twenty feet below him the sea rumbled and hissed.

Personification

He lived a year in a minute.

Hyperbole

Giant rocks with razor edges crouched like a sea monster with wide-open jaws.

The smile on the general's face widened.

The general raised his thickets of eyebrows.

Its pungent incenselike smoke floated up to Rainsford's nostrils.

The vegetation grew ranker, denser; insects bit him savagely.

A blue gap showed between the trees dead ahead.

Imagery

He was a tall man past middle age, for his hair was a vivid white; but his thick eyebrows and pointed military moustache were as black as the night from which Rainsford had come.

His smile showed red lips and pointed teeth.

The giant stood, scowling, his thick arms crossed on his hogshead of chest.

Specific Details

What are 2 examples of personification in The Most Dangerous Game?

Further examples of this include: ''The sea licked greedy lips in the shadows,'' ''Giant rocks with razor edges crouch like a sea monster with wide open jaws,'' and ''The muttering and growling of the sea breaking on a rocky shore.

Are there any metaphors in The Most Dangerous Game?

What are some examples of metaphors in "The Most Dangerous Game?" There are numerous examples of metaphors within Richard Connell's "The Most Dangerous Game." The overarching metaphor present in the short story is the comparison of the hunter and the hunted found in these lines, 'hunting Rainsford is outdoor chess.

What are 2 similes in The Most Dangerous Game?

'The Most Dangerous Game' Similes ' Immediately, the reader can relate to the texture and heaviness of black velvet and can picture how humid and dark the night is. Later when Rainsford is in the sea and is straining to see ahead of him, the narrator says, 'It was like trying to see through a blanket.

What are 3 literary devices in The Most Dangerous Game?

All Literary Devices..
Allusions..
Dramatic Irony..
Foreshadowing..
Genre..
Hyperbole..
Imagery..
Irony..