Auto-rig pro for blender 2.79 free download

Position the reference bones so that they match your character proportions. To speed up this process, the smart tool will automatically try to find the body parts locations for you (bipeds only so far). Then, edit the result if needed (if your character is not a biped/ or for more accuracy), eventually place the facial bones and other extra limbs, and generate the final rig. Based on a non-destructive workflow, the armature remains easily editable anytime after the generation. Check the product documentation and the youtube channel for more informations.

Modular
Customize the rig definition in a few clicks: fingers, toes amount, spine bones, multiple neck bones, tail, breasts, ears and much more. Duplicate or remove limbs to rig spiders, centaurs… or whatever!

Video tutorial, rig a centaur with the multi-limb feature: Centaur Rig

The picker panel dynamically updates, so you can select any bone from the separate panel easily.

Intuitive tool to edit the bone shapes, with automatic mirror:

Customizable UI: fully editable layout, buttons positions, colors, background pictures…

Remap
The Remap feature allows retargetting of any armature action to another one, with different bone names and bone orientations, supporting imported .bvh/.fbx armatures for example. It’s universal: works with Auto-Rig Pro, Rigify, custom rigs… Define the source armature, the target armature, and the animation will retarget according to the bones names matches and bones original orientation.

It support IK feet, hands for accurate motion tracking, and an interactive offset tool to remap to different characters proportions.

Not tested

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Posted on Apr-04-2019 10:41 | by cod2war | 2 144 views

Auto-rig pro for blender 2.79 free download

Blender – Auto-Rig Pro Complete 3.40\3.41.20



Info:
The full package! Auto-Rig Pro core, Smart tool (biped body recognition), Fbx export to Unreal/Unity, Remap tool to retarget animation

3.40 is the latest stable release for Blender 2.79, with all features.

3.41 is an experimental release for Blender 2.8


DOWNLOAD HERE :
https://rapidgator.net/file/c3ea912f562ca2bd517f2c1271dbe50e/BlenderAutoRigProComplete.rar.html

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Auto-rig pro for blender 2.79 free download

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Auto-rig pro for blender 2.79 free download

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Auto-rig pro for blender 2.79 free download

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Auto-rig pro for blender 2.79 free download

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Auto-rig pro for blender 2.79 free download

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Auto-rig pro for blender 2.79 free download
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Position the reference bones so that they match your character proportions. To speed up this process, the smart tool will automatically try to find the body parts locations for you (bipeds only so far). Then, edit the result if needed  (if your character is not a biped/ or for more accuracy), eventually place the facial bones and other extra limbs, and generate the final rig. Based on a non-destructive workflow, the armature remains easily editable anytime after the generation. Check the product documentation and the youtube channel for more informations.

Plays fast, 25fps on these characters (using standard hardware): Anna, Kevin

Important note about skinning: If possible, use water-tight geometry for best auto-skinning results. Knowing the bases of Blender’s skinning tools, weight painting, to fine tweak the bones influences is recommended. For character made of multiple separate parts, it’s best to use the Voxel Skinning addon.

Due to recent API changes, Blender 2.79 is required.

If you encounter any bugs please report it, be assured you’ll receive support/bugfix quickly. Updates are free and will remain free. Also make sure to read the FAQ and the documentation.

Modular

Customize the rig definition in a few clicks: fingers, toes amount, spine bones, multiple neck bones, tail, breasts, ears and much more. Duplicate or remove limbs to rig spiders, centaurs… or whatever!

Video tutorial, rig a centaur with the multi-limb feature: Centaur Rig

The picker panel dynamically updates, so you can select any bone from the separate panel easily.

Auto-rig pro for blender 2.79 free download

Intuitive tool to edit the bone shapes, with automatic mirror:

 

Auto-rig pro for blender 2.79 free download

Customizable UI: fully editable layout, buttons positions, colors, background pictures…

Auto-rig pro for blender 2.79 free download

Auto-rig pro for blender 2.79 free download

Remap

The Remap feature allows retargetting of any armature action to another one, with different bone names and bone orientations, supporting imported .bvh/.fbx armatures for example. It’s universal: works with Auto-Rig Pro, Rigify, custom rigs… Define the source armature, the target armature, and the animation will retarget according to the bones names matches and bones original orientation.

It support IK feet, hands for accurate motion tracking, and an interactive offset tool to remap to different characters proportions.

Video: Remapper demo

Additionally, to animate over a motion capture action on an additive layer, check the additive keyer addon (free)!

Auto-rig pro for blender 2.79 free download

Game Engine Export

Auto-Rig Pro allows export to FBX format via a dedicated module, to proven engines such as Unity or Unreal Engine, and probably others not yet tested. Shape keys are transferred as well.

Three export types: Universal to export a simplified bones hierarchy for any creature, Humanoid for bipeds only, with options for easy retargetting and root motion, and Generic to export the deforming bones and the non-deforming ones if they are parent of the deforming bones.

  • Twist bones included in option
  • Unit conversion to initialize the scale transforms to 1.0 in Unity and Unreal
  • Unreal Mannequin bones hierarchy and naming in option
  • Full facial, and advanced bones such as tweak bones
  • Actions baked on the simplified rig
  • Selective action export

Bring your poses to the next level!

The additive weights controllers offer a unique control over the pose. Located all along the limbs, they’ve been developed using an innovative system to operate on a second layer of deformation, for fine pose sculpting, cartoon effects, bending, stretching, etc. Two deformations mode in option: Additive (exportable to FBX) and Bendy Bones.

Just use them instead of corrective shape keys, or as a complement. Below a typical leg bent before and after tweaking the secondary controllers.

Is AccuRIG free?

AccuRIG is a free program offered on ActorCore, designed to give users a full experience of high quality auto rigging with the best results. ActorCore also provides users with freely downloadable 3D characters and mocap animations.

Is there an auto rig in Blender?

Auto-Rig Pro is a paid add-on for Blender that automatically adds rigs to 3D models to make it easier to add movement to 3D models. It can be used not only for character models but also for various other models such as animals and insects. Auto-Rig Pro is available at the following link.

What is Auto Rig Pro?

What is Auto-Rig Pro? Auto-Rig Pro is an addon for Blender to rig characters, retarget animations, and provide Fbx export, with presets for Unity and Unreal Engine.