Lego marvel super heroes chapter 3

Exploratory Laboratory is the third level in LEGO Marvel Super Heroes. Follow the guide below for a full walkthrough, the locations of all Minikits, and how to free Stan Lee in peril.

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20G

Exploratory Laboratory

Complete level 3 - Exploratory Laboratory

Level Lead-in

Head north, past the big hole in the ground, and shoot Hawkeye’s explosive-tipped arrows into the silver frame around the broken billboard. Next, shoot arrows into the pegs and swing across the gap. Wall jump up to the ledge above and access the console to stop the flow of electricity below.

Use Hawkeye to pull open the gate to the next area, then switch to Black Widow and activate her cloaking device. Pull the switch in the guardhouse to open the door to Oscorp.

first area

Use Black Widow to activate the computer panel in front of the first locked door.  Pay attention to the sequence of colors flashed below the display, then select the circles in the correct color order.  

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Continue down the hall to a lab.  Use Spider-Man to pull down the duct covers on the ceiling, and use Hawkeye's explosive arrows to break the silver object on the right wall.  The pieces released will allow you to build another computer panel.  Once again, use Black Widow to activate, and select the circles on the display in the correct color order.

Halfway down the next hall, Green Goblin will blast through, causing a door to roll down and setting off alarms.  The scientists (if still alive) will become hostile.  Kill them, then use Spider-Man's Spidey-Sense to reveal attachment points.  These will allow you to pull the door down.


In the next area, use any character's projectile to hit the Green Goblin once.  He will break down the wall, sending the elevator plummeting.  Cross the open shaft on the beam, then use Spider-Man's Spidey-Sense to reveal a climbable wall.  Climb up and break the panel on the back wall, then use the switch behind it.  This will release a ladder that the other characters can climb. Bring Hawkeye up and use him to shoot the silver box overhead, then shoot the attachment point.  Climb up the rope and shoot the next attachment point, using it to drop a duct down as a bridge.

After Green Goblin makes a brief appearance, deal with the hostile scientists, then use Spider-Man's Spidey-Sense to reveal attachment points.  Tug on them, then use Hawkeye to shoot the silver panel that appears, which will open the door.

Trigger Black Widow's invisibility, and head down the laser-tripped hallway, leaving the other characters behind.  There is a lever to the right of the door; jump up and hang from it.  This will deactivate the lasers, allowing the other characters to traverse the hall.  Use one of them to pull on the attachment point to the left of the door, and move forward.

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Second Area

Break the engine, then use Hawkeye's arrows to break the silver object overhead.  You can now build a ladder and climb up it.  Head to the right until Venom appears, then follow the walkway towards the back (and the large Oscorp sign), fending off enemies as you go.  Use Hawkeye to shoot the silver parts of the Oscorp sign, then Spider-Man's Spidey-Sense to make attachment points appear.  Pull on them, releasing crates from above.  You can use the left crate to jump up to the ladder.  Climb all the way up it.

At the top, use Black Widow to activate the computer panel and spin the central shaft, which will make target points accessible.  Shoot them with Hawkeye's arrows, then activate Black Widow's invisibility and swing her across to the platform at the upper right.  Hit the switch, then jump down and climb up the new ladder.

Third area

Head to the right, all the way past the main door and glass enclosures.  When you reach the pile of shipping containers, break them, then keep going right until you see the roll-down door that Venom is hiding behind.  There are attachment points immediately to its right.  Pull on them, then use the pieces released to build a target point on the wall.  Shoot it with Hawkeye's arrows, then swing Black Widow up to the computer panel above.  Activate it, then rotate the various components on the display so that there is a continuous path between the two circuit ends.

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Follow Venom back towards the main area and fight off all the enemies.  In each of the small chambers to either side of the door, there are switches set into the floor.  Stand a character on each of them, which will light up panels by the door and open it.  Fight the enemies released, then head through the door into the recessed area blocked by a curtain of black goo.

Break everything on the walls in the recessed area, then use the pieces to build a gigantic speaker.  Activate it by pulling on the attachment point on the side, then head past to the next area.

Fourth Area

Run down the short corridor until Venom appears in a brief scene.  Eliminate the enemies in the room, then use Hawkeye's arrows to shoot the silver panels at the bottom of the displays to either side of the doorway.  Use Spider-Man to pull down the attachment points that appear.  Once fire has sprung up and been extinguished, head into the final room for the boss battle.

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BOSS BATTLE - VENOM
Fend off enemies until Venom jumps to a pillar on the left, crumbling it and releasing the pieces of a boom box.  Build it; then, when Venom falls to the ground, quickly hit him while he is disoriented.

When a door at the back of the room bursts open, run to it and activate the switch in the alcove. This will cause a massive flamethrowing machine to rise from the floor.  Climb on it and aim for Venom, then hit him while he's down.

When Venom jumps to the bundle hanging from the crane, run underneath and use the Spidey-Sense to reveal attachment points.  Yank on them to release pieces for a bell.  Build it, then shoot the target on the clapper.  Venom will fall again, allowing you to hit him one last time and finish the level.

 

Free Play

You will need Venom and Galactus to complete Free Play for this level.

First area

Blast 4 gold-framed panels off the wall to get Minikit #1:
1. At the very beginning, on the left wall.
2. In the second corridor, on the back wall.
3. In front of the elevator shaft, on the back right corner.
4. In the glass room to the left off the corridor at the top of the elevator shaft, on the left wall. (See instructions for Minikit #4.)

In the lab, enter the open door on the back wall.  Use a character with magnetic abilities to put the batteries into place.  Go through the door that is opened and use the computer panel to match the DNA helix to the illustration beside the sequencer, giving you Minikit #2.

In the room with the elevator shaft, use a large character to pull the green handles on the left wall.  Activate the shield switch behind it to make the big figure in the corner dance, then snag Minikit #3.

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In the hallway at the top of the elevator shaft, use a telekinetic character to take control of the scientist behind the glass on the right.  Use him to pull a switch on the far wall, activating a grate that Mr. Fantastic can slip through.  Enter it, then use an electrically charged character to power the two electric panels on the back wall.  Use a clawed character to activate the claw switch, activating the teleporter, which will give you Minikit #4.

Second area

On the lowest level, head all the way to the right and climb a ladder (or drop down) into a second trash compactor.  Use a clawed character on the dig spot to unearth Minikit #5.

Create three spiderbots to get Minikit #6:
1. On the second level, on the left platform, break apart a crate of cylinders to uncover a spot where Venom can drop through to the sealed room below.  Break the green crates, then assemble the pieces.
2. On the third level, use a large character to break the wall to the right of the central shaft.  Assemble the pieces inside. 
3. Also on the third level, follow the walkway all the way around to the right foreground. Use a telekinetic to spin the valve, then drop back down to the lowest level to assemble the last spider.

Third area

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In the hallway with the glass cells, freeze the puddle in the center cell with an ice character, then melt the ice with a fire character.  You will receive Minikit #7.

In the glass enclosure to the left of the main door, use a fire character to destroy the gold vent cover near the ceiling in order to get Minikit #8.

Fourth area

In the short corridor with the capsules lining the walls, use a magnetic character on the blue box to the left, then use a clawed character on the claw switch to release three enemies and Stan Lee.

Jump into the front right hand side capsule next to blue box from above to claim Minikit #9.

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During the boss battle, fly up to the balcony along the back wall and blast apart the crates there.  Use Galactus to assemble the Cosmic Bricks inside, which will open a door and reveal Minikit #10.

Up Next: Rock up at the Lock up

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In This Wiki Guide

Lego marvel super heroes chapter 3

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How do I get past the lasers in exploratory laboratory?

There is a lever to the right of the door; jump up and hang from it. This will deactivate the lasers, allowing the other characters to traverse the hall. Use one of them to pull on the attachment point to the left of the door, and move forward.

How many chapters does LEGO Marvel Super Heroes have?

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