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1-3 donkeys spawn in plains and only 1 in savannas. Donkeys also spawn in meadows. 20% of the individual donkeys spawn as foals. Bedrock Edition[]2-6 donkeys spawn only in plains at light level 7 or above. Appearance[]Adult donkeys are 1.4 blocks wide and long, and 1.6 blocks high. Foals start at half the size of adults and in Bedrock Edition, get progressively bigger as they age. Unlike wolves and cats, the appearances of donkeys do not change once they have been tamed, though tamed donkeys may be differentiated by giving them equipment. Donkeys are smaller all around than the normal horses and sport long, erect ears. Their manes do not protrude, but rather are drawn directly on the back of their heads and necks. All donkeys have gray-brown coats with darker ankles, ears, manes, and tails. Donkeys can be equipped with a simple saddle, not the full covered armor and they can also be equipped with chests to store up to 15 stacks of items. Unlike almost all other mobs, donkeys with equipped saddles or chests do not render these when under the effect of Invisibility. Drops[]Upon death, donkeys drop:
If equipped with a chest or saddle, they drop those items. They also drop the contents of the chest. Upon successful breeding, 1–7 is dropped. Killing a baby donkey yields no items nor experience. Usage[]Tamed and saddled donkeys are some of the fastest means of transportation or hauling in the game, although they are unable to fit through single block-wide openings. They can also be used to climb hills and jump fences, which the player can't generally. They can be ridden in water up to 2 blocks deep. In deeper water, donkeys separate from the player and swim uncontrolled. Donkeys can be equipped with chests and used as pack animals. Donkeys can be pulled along and tied up using a lead, and can be towed, swimming behind a boat by using a lead. Equipment[]GUI of a donkey, when equipped with a chest. Tamed donkeys can have the following slot available:
Equipment can be placed on a donkey by holding left shift and then right-clicking on the donkey, or by accessing its inventory. A donkey's inventory can be accessed by mounting the donkey and opening the player inventory or by sneaking and then right-clicking on the donkey. A donkey can be equipped with a chest by using a chest on a donkey. The chest cannot be removed except by killing the donkey, which causes the chest and its contents to drop. Foals cannot be equipped with anything. Riding[]See also: Transportation Once a donkey is tamed and saddled, the player can control it with the standard directional controls, jump, and the mouse. The player dismounts using the dismount control. In Java Edition, when riding a donkey, the hunger bar is replaced by the donkey's health in Survival or Adventure mode. It uses a slightly different heart texture than the player's health bar. The experience bar is replaced by the horse jump bar. A player can use any item while riding a donkey, including drinking or throwing potions; activating doors or redstone devices; using chests, crafting tables, and furnaces; breaking and placing blocks; and attacking with melee weapons or bows. A ridden donkey automatically runs up any one block high slope. The donkey and rider can safely fit through a space as low as 2.75 blocks high. Lower clearance risks suffocating the rider if the rider's head enters a non-transparent block. The donkey itself can enter gaps as low as 1.625 blocks high, but may itself take suffocation damage when clearance is less than 1.75 blocks. They cannot fit through a 1-block-wide gap. Unlike horses, all spawned donkeys have the same movement speed and jump strength, although speed potions can be used on the donkey and travel via the Nether can make the donkey easily the pack animal with the fastest practical way to travel in Minecraft. Donkeys are slow-moving backward, and about as fast as the player when moving sideways. A ridden donkey can be made to jump and holding the control charges for a higher leap. Donkeys are not affected by jump boost beacons or potions. The standard dismount control dismounts from the donkey, as does going in water deeper than two blocks. Just like the player, donkeys take fall damage when falling from heights. It is impossible for a player to use a nether portal while riding a donkey. Behavior[]Donkeys roam around idly, occasionally stopping to rear, swish their tails, or lower their heads as though eating the grass. Unlike sheep, the eating animation does not actually cause any grass to be consumed. A donkey may turn to look at a player who comes near. Any donkey, even a wild one, allows itself to be attached to a lead without protest. However, if the player attempts to saddle an untamed donkey, it rears and flails its front hooves. Donkeys remain passive, even when hit. Donkeys occasionally emit an audible braying sound. Donkeys, like most mobs, can ride in a minecart and boat. Unlike other passive mobs, donkeys slowly regenerate health. Taming[]Adult donkeys can be tamed. With an empty hand, mount it repeatedly; when it shows hearts and no longer bucks the player, it is tamed. It is necessary to tame a donkey in order to breed it, give it equipment, or ride it for any length of time. Taming depends on the donkey's "temper". They begin with a temper of 0 out of 100. When a player is riding the donkey, a random number between 0 and 99 is chosen. The donkey becomes tame if this number is less than the temper, otherwise, the temper is increased by 5 and the player is bucked off. Temper can also be increased by feeding the donkey. While riding an untamed donkey, a galloping sound is audible, more or less rapid. This gives a general idea of the donkey's speed. It is unknown whether there is any indication of jump height before taming. Like all tamed animals, a death message is displayed to their owner if they are killed.[Bedrock Edition only] Breeding[]Feeding tamed donkeys golden apples or golden carrots activates love mode. The offspring appear more spindly than their adult versions and grow progressively larger with time until they reach their full size. The offspring do not automatically belong to the player who owns their parents. Rather, it is born as an untamed donkey and must be tamed after it grows into an adult. The foal can be fed to make it mature faster. Breeding two donkeys creates a donkey foal. Because all donkeys have the same texture, the offspring looks exactly like its parents when it is fully grown. Cross-breeding a donkey with a horse creates a mule foal. Mules cannot breed. Food[]Feeding a donkey food may alter its behavior and cause it to grow (if it is not yet an adult; foals normally take 20 minutes to fully mature if not fed), and restore its health. To feed a donkey, hold a valid food item and press use while looking at it. If the food is invalid, the action is treated as an attempt to mount the donkey. Donkeys can be fed only when feeding would have an effect, similar to other animals. The table below lists the effects of the various foods donkeys can consume. FoodHealsSpeeds growth byIncreases temperNotesSugar130 sec+3Wheat220 sec+3Apple31 min+3Golden Carrot41 min+5Activates love mode in tamed donkey.Golden Apple104 min+10Activates love mode in tamed donkey. Enchanted golden apples also work.Hay Bale20× 103 minN/AHay bales cannot be fed to untamed adult donkey.Statistics[]See also: Tutorials/Horses All donkeys have three "equine stats" that vary between donkeys: health, (maximum) movement speed, and jump strength. These stats are created once the donkey is born or spawned, and are not affected by food. Spawned values[]When spawned in any way except breeding – for instance, using commands, spawning naturally, spawning as part of a skeleton trap, or using spawn eggs – donkeys are assigned their stats within certain ranges, specific according to their horse type. Health[]Donkey's health ranges from 15–30, but tends toward the average 22–23. Displayed hearts are health, divided by two, rounded down. A donkey with an odd number of health points (15, 17, 19, etc.) does not display the last half-heart. If the donkey has lost one fewer health point than the inflicted damage and did not regenerate, it has an odd number of health points, otherwise, it has an even number of health points. Movement speed[]A spawned donkey's speed value is always 0.175, equivalent to 7.525 blocks/sec. For reference, the player's normal walking speed is 0.1, equivalent to 4.3 blocks/sec. and the player's sprinting speed is equivalent to 5.6 blocks/sec. The speed listed does not include any status effect that affects the speed of a horse or a player. A bred donkey's speed value has the same limits as other horses, between 0.1125 and 0.3375. See . See to compare the speeds of various transportation methods. Jump strength[]A spawned donkey's jump strength is always 0.5, enough to clear 1 9⁄16 blocks. A bred donkey's jump strength has the same limits as other horses, between 0.4 and 1.0. The following derived equation can be used to calculate a donkey jump height from its jump strength attribute (with an rss of 5.510e-19). This function was fit to the data found in the table below and is therefore most accurate around these values. The exact jump strengths, to 15 digits, required to clear several block heights are listed below. Jump StrengthBlocks0.9669675270853335.0000.8475529197628984.0000.7153010167262303.0000.5643801274878892.0000.4320843736161551.250 (player's jump height)Bred values[]When breeding two donkeys, the foal's stats are determined by averaging both parent's stats with a third set, randomly determined the same way are. (i.e. add both parents' stats with the random value and divide by 3). Random values are used for the third set even when the value is not randomized for donkeys spawned naturally or with a spawn egg. Sounds[]Java Edition: distancehttps://minecraft.fandom.com/wiki/File:Donkey_idle1.ogghttps://minecraft.fandom.com/wiki/File:Donkey_idle2.ogghttps://minecraft.fandom.com/wiki/File:Donkey_idle3.oggDonkey hee-hawsFriendly CreaturesRandomly entity.donkey subtitles.entity 0.80.8-1.2 (Baby: 1.3-1.7)16https://minecraft.fandom.com/wiki/File:Donkey_angry1.ogghttps://minecraft.fandom.com/wiki/File:Donkey_angry2.oggDonkey neighsFriendly CreaturesWhen a player is bucked off by a donkey or fails to interact with a donkeyentity.donkey.angry subtitles.entity 0.80.8-1.2 (Baby: 1.3-1.7)16https://minecraft.fandom.com/wiki/File:Chicken_plop.oggDonkey Chest equipsFriendly CreaturesWhen a donkey equips a chestentity.donkey.chest subtitles.entity 1.00.8-1.216https://minecraft.fandom.com/wiki/File:Donkey_death.oggDonkey diesFriendly CreaturesWhen a donkey diesentity.donkey.death subtitles.entity 0.80.8-1.2 (Baby: 1.3-1.7)16https://minecraft.fandom.com/wiki/File:Horse_eat1.ogghttps://minecraft.fandom.com/wiki/File:Horse_eat2.ogghttps://minecraft.fandom.com/wiki/File:Horse_eat3.ogghttps://minecraft.fandom.com/wiki/File:Horse_eat4.ogghttps://minecraft.fandom.com/wiki/File:Horse_eat5.oggDonkey eatsFriendly CreaturesWhen a donkey eats an itementity.donkey.eat entity.donkey 01.00.8-1.216https://minecraft.fandom.com/wiki/File:Horse_jump.oggHorse jumpsFriendly CreaturesWhen a donkey begins a leapentity.donkey 1entity.donkey 20.41.016https://minecraft.fandom.com/wiki/File:Horse_land.oggSomething fellFriendly CreaturesWhen a donkey falls from more than 1 blockentity.donkey 3entity.donkey 40.41.016https://minecraft.fandom.com/wiki/File:Donkey_hurt1.ogghttps://minecraft.fandom.com/wiki/File:Donkey_hurt2.ogghttps://minecraft.fandom.com/wiki/File:Donkey_hurt3.oggDonkey hurtsFriendly CreaturesWhen a donkey is damagedentity.donkey 5entity.donkey 60.80.8-1.2 (Baby: 1.3-1.7)16https://minecraft.fandom.com/wiki/File:Horse_step1.ogghttps://minecraft.fandom.com/wiki/File:Horse_step2.ogghttps://minecraft.fandom.com/wiki/File:Horse_step3.ogghttps://minecraft.fandom.com/wiki/File:Horse_step4.ogghttps://minecraft.fandom.com/wiki/File:Horse_step5.ogghttps://minecraft.fandom.com/wiki/File:Horse_step6.oggFootstepsFriendly CreaturesWhile a donkey is walkingentity.donkey 7entity.donkey 8Block-DependentBlock-Dependent16https://minecraft.fandom.com/wiki/File:Horse_step_wood1.ogghttps://minecraft.fandom.com/wiki/File:Horse_step_wood2.ogghttps://minecraft.fandom.com/wiki/File:Horse_step_wood3.ogghttps://minecraft.fandom.com/wiki/File:Horse_step_wood4.ogghttps://minecraft.fandom.com/wiki/File:Horse_step_wood5.ogghttps://minecraft.fandom.com/wiki/File:Horse_step_wood6.oggFootstepsFriendly CreaturesWhile a donkey is walking on woodentity.donkey 9entity.donkey 8Block-DependentBlock-Dependent16https://minecraft.fandom.com/wiki/File:Saddle_equip.oggSaddle equipsFriendly CreaturesWhen a donkey equips a saddlesubtitles.entity 1subtitles.entity 20.51.016
Bedrock Edition: SoundSourceDescriptionResource locationVolumePitchhttps://minecraft.fandom.com/wiki/File:Donkey_idle1.ogghttps://minecraft.fandom.com/wiki/File:Donkey_idle2.ogghttps://minecraft.fandom.com/wiki/File:Donkey_idle3.oggFriendly CreaturesRandomlysubtitles.entity 30.80.8-1.2https://minecraft.fandom.com/wiki/File:Donkey_angry1.ogghttps://minecraft.fandom.com/wiki/File:Donkey_angry2.oggFriendly CreaturesWhen a player is bucked off by a donkeysubtitles.entity 40.80.8-1.2https://minecraft.fandom.com/wiki/File:Horse_armor.oggFriendly CreaturesUnused sound eventsubtitles.entity 50.61.0https://minecraft.fandom.com/wiki/File:Horse_armor.oggFriendly CreaturesWhen a donkey equips a chestsubtitles.entity 51.00.8-1.2https://minecraft.fandom.com/wiki/File:Horse_breathe1.ogghttps://minecraft.fandom.com/wiki/File:Horse_breathe2.ogghttps://minecraft.fandom.com/wiki/File:Horse_breathe3.oggFriendly CreaturesUnused sound eventsubtitles.entity 70.71.0https://minecraft.fandom.com/wiki/File:Donkey_death.oggFriendly CreaturesWhen a donkey diessubtitles.entity 80.80.8-1.2https://minecraft.fandom.com/wiki/File:Horse_eat1.ogghttps://minecraft.fandom.com/wiki/File:Horse_eat2.ogghttps://minecraft.fandom.com/wiki/File:Horse_eat3.ogghttps://minecraft.fandom.com/wiki/File:Horse_eat4.ogghttps://minecraft.fandom.com/wiki/File:Horse_eat5.oggFriendly CreaturesWhen a donkey eats an itemsubtitles.entity 90.5-1.50.8-1.2https://minecraft.fandom.com/wiki/File:Horse_jump.oggFriendly CreaturesWhen a donkey begins a leapentity.donkey.angry 00.41.0https://minecraft.fandom.com/wiki/File:Horse_land.oggFriendly CreaturesWhen a donkey falls from more than 1 blockentity.donkey.angry 10.41.0https://minecraft.fandom.com/wiki/File:Donkey_hurt1.ogghttps://minecraft.fandom.com/wiki/File:Donkey_hurt2.ogghttps://minecraft.fandom.com/wiki/File:Donkey_hurt3.oggFriendly CreaturesWhen a donkey is damagedentity.donkey.angry 20.80.8-1.2https://minecraft.fandom.com/wiki/File:Horse_step1.ogghttps://minecraft.fandom.com/wiki/File:Horse_step2.ogghttps://minecraft.fandom.com/wiki/File:Horse_step3.ogghttps://minecraft.fandom.com/wiki/File:Horse_step4.ogghttps://minecraft.fandom.com/wiki/File:Horse_step5.ogghttps://minecraft.fandom.com/wiki/File:Horse_step6.oggFriendly CreaturesWhile a donkey is walkingentity.donkey.angry 30.450.9-1.1https://minecraft.fandom.com/wiki/File:Horse_step_wood1.ogghttps://minecraft.fandom.com/wiki/File:Horse_step_wood2.ogghttps://minecraft.fandom.com/wiki/File:Horse_step_wood3.ogghttps://minecraft.fandom.com/wiki/File:Horse_step_wood4.ogghttps://minecraft.fandom.com/wiki/File:Horse_step_wood5.ogghttps://minecraft.fandom.com/wiki/File:Horse_step_wood6.oggFriendly CreaturesWhile a donkey is walking on wood [more information needed]entity.donkey.angry 40.450.9-1.1https://minecraft.fandom.com/wiki/File:Saddle_equip.oggFriendly CreaturesWhen a donkey equips a saddleentity.donkey.angry 50.51.0
Data values[]ID[]Java Edition: NameIdentifierTranslation keyDonkeyentity.donkey.angry 6entity.donkey.angry 7Bedrock Edition: NameIdentifierNumeric IDTranslation keyDonkeyentity.donkey.angry 6entity.donkey.angry 9subtitles.entity 0Entity data[]Donkeys have entity data associated with them that contain various properties. Java Edition: Main article: Entity format
Bedrock Edition: See Bedrock Edition level format/Entity format.Achievements[]IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS4)PS4OtherSaddle UpTame a horse.—20GBronzeArtificial SelectionBreed a mule from a horse and a donkey.—30GBronzeAdvancements[]IconAdvancementIn-game descriptionParentActual requirements (if different)Resource locationThe Parrots and the BatsBreed two animals togetherHusbandryBreed a pair of any of these 23 (24 [upcoming: JE 1.20]) mobs:
subtitles.entity 1Best Friends ForeverTame an animalHusbandryTame one of these tameable mobs:
subtitles.entity 2Two by TwoBreed all the animals!The Parrots and the BatsBreed a pair of each of these 22 (23[upcoming: JE 1.20]) mobs:
subtitles.entity 3Video[]History[]Java Edition1.6.113w16aAdded donkeys, assisted by DrZhark (John Olarte), creator of the Mo' Creatures mod, whose horses are a baseline for Minecraft's donkey models.13w16bDonkeys have been made slower and they have been reduced from gliding so much.13w18aHorse saddles have been removed. Donkeys are now controlled using the saddle.13w19aAccess to the donkey inventory by sneaking and interacting has been enabled.13w21aAdded a new GUI for donkeys, to control their saddle and inventory.13w22aAdded new sound effects for donkeys.1.7.213w36aDonkeys now spawn in savannas.1.814w26cDonkeys can no longer be fed bread for taming, healing, or growing.Wheat's acceleration of baby donkey growth has been reduced.1.915w47bAdded sounds for donkeys eating food given by a player.1.1016w20aAdded a donkey spawn egg.pre2The donkey spawn egg has been removed.1.1116w32aDonkeys now have a separate ID from horses:entity.donkey.angry 6.The donkey spawn egg has been re-added.1.1317w45aThe models of donkeys have been changed.17w46aThe new models of donkeys have been slightly tweaked.18w03aThe models of donkeys have been changed again and the textures have been slightly altered.1.1418w43aThe texture of donkeys has been changed. The color channel of transparent pixels are now filled to black.18w43bThe texture of donkeys has been changed. However, some pixels are missing.18w44aThe textures of donkeys have been changed. The missing pixels from 18w43b have been fixed.1.1620w15aTamed donkeys can now be saddled by dispensers.Dispensers can now put chests on tamed donkeys.1.18Experimental Snapshot 1Donkeys now spawn in the newly added meadows.experimental snapshot 2Donkeys now spawn less frequently in meadows.experimental snapshot 6Donkeys now follow players that are holding golden carrots, golden apples, or enchanted golden apples.Pocket Edition Alphav0.15.0build 1Added donkeys.Bedrock Edition1.2.6beta 1.2.6.2The models of donkeys have been changed to the 1.13 donkey models.1.2.9Donkeys no longer open their mouths when bucking the player off or taking damage.1.10.0beta 1.10.0.3The textures of donkeys have been changed.Legacy Console EditionTU19CU7Patch 11.0.1Added donkeys.TU22CU10Added quick move to the donkey inventory.TU31CU19Patch 3Baby donkey growth can now be accelerated using wheat.TU43CU33Patch 13Added sounds for donkeys.TU60CU51Patch 301.0.11The models of donkeys have been changed to the 1.13 donkey models.New Nintendo 3DS Edition0.1.0Added donkeys.Issues[]Issues relating to "Donkey" are maintained on the bug tracker. Report issues there. Trivia[]
Gallery[]Screenshots[]
In other media[]
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