Show "It can't be... I refuse to believe it." WARNING: This page contains spoilers of the game! This means heavy plots of the stories are here. If you haven't played the game yet, we suggest that you play the game first before reading the article. Oh look! This page is a FEATURED ARTICLE, meaning the community has made and finished the page! This article gives information and it does not lack of it. Feel free to edit and put more information here, though! The Butterfly Spirits are important yet dangerous items used in The Mimic. They are mainly used to unlock glowing doors and were first used in Control's Book: Chapter II. They're also used for "guidance" to paths in order to proceed to the next areas in certain parts of chapters. AppearanceNormalThe Normal Butterfly Spirit appears to be a lepidopterous creature with a pair of white wings, that illuminates the darkness, though it will not light up your path. These White Spirits might have been the souls of humans whom once lived in-between. They most likely were not wicked, but they were also not pleased with their old lives. CorruptedThe Corrupted Butterfly Spirit resembles much a Normal Butterfly Spirit, unlike the white and radiant look of a regular spirit, the Corrupted Spirit is black in color and emits slight yellow glints from it. These Corrupted Spirits are possibly the souls of humans whom once lived in wickedness before getting killed by Kintoru. They could also possibly represent a dark side, or even normal spirits that got corrupted. BlueThe Blue Butterfly Spirit looks identical to the normal Butterfly Spirit, with its white color replaced with a light blue tone. These Blue Spirits are possibly the souls of humans whom once lived peacefully or pleased with what they had in life before getting killed by Kintoru. Guiding SpiritThe Guiding Butterfly Spirits appear to be similar to the normal one, but instead, they have a bright yellow tint on their wings and flutter around in groups. It cannot be picked up or used for doors, nor offerings. Instead, they guide the player in certain areas such as:
These butterflies are also stationary, floating around in the area they're in, but they don't fly away from their spot. RedThe Red Butterfly Spirits look strikingly similar to the regular one, though it is specified by its bright red tone. It served as a healing item, which can restore your HP by 40. Unidentified SpiritsThese Butterfly Spirits look correspondingly with the Guiding Butterfly Spirits. However, they have no use and can only be seen in the end of Chapter IV, serving as decorations. HistoryEventsThe Butterfly Spirits were once mere humans until they were cursed by Kintoru. There were many of them seen throughout Control's Book and The Witch Trials. The curse metamorphosed their souls, turning them into butterfly spirits. The spirits that served as the core key items throughout Chapter II - III were all Yasu's Friends. They guided Yasu throughout his journey in Kintoru's twisted realm. Some were used as sacrifices, such as to open glowing doors, as claimed by Kintoru herself. LocationsControl's BookChapter II
Chapter III
Chapter IV
GamemodesThe Witch Trials
Kintoru's Trials
YōkaiButterfly Spirits are the currency of Yōkai. GalleryClick Me! Trivia
How do you get a butterfly spirit in the mimic Roblox?Chapter III
Her spirit is black and can be collected after ringing all five bells in the minka.
Which garden has the butterfly spirit?In images of the Garden of Eden, Adam's soul is symbolized by a butterfly, or drawn with butterfly wings. In paintings of Mary and her Child, the presence of butterflies stands for their care for human souls.
Where is the blade in the mimic Chapter 3 Part 2?The Skull Maze Of The 4 Beasts - Part 2:
The blade is in the first room to the right. The second room to the right contains a key, which opens to a room at the end of the hallways. The rose is in there.
What is the 2nd code for mimic Chapter 3?He finds a code that will open up the room that the crowbar is in (the code, which is in Japanese language, is 3015). After using the crowbar to unlock the door with the planks on it, Yasu must solve yet another code door (the code for this one is 8749).
|